New nVidia drivers and Capture One 6.1

After 3 months, nVidia has finally released a new WHQL-certified driver for its GeForce GPUs. Version 270.61 supports GeForce 6, 7, 8, 9, 100, 200, 300, 400, and 500-series desktop GPUs as well as ION desktop GPUs. Running a GTX570, my first impression of this new driver is that it significantly improves performance of certain aspects of Capture One 6.1 – particularly image preview generation. Previously – using driver set 266.58 – preview generation was just slow enough to be annoying, if not a hindrance to my workflow.

The local adjustment feature is now quite responsive, as is the new keystone correction feature. Overall, the more I use it, the more I like the latest iteration of Capture One. With the promise of improved performance over time through driver updates and software service releases, the experience should only get better.

You can download the latest drivers from nVidia by using this widget or by visiting the nVidia website here. For release notes for the 270 series of drivers, click here.

If you have a chance to try this driver with Capture One or Photoshop CS5, I’d love to get your opinion. Feel free to comment.

Fun With Fishnets

Part of my ongoing bodyscape exploration project, this image was especially fun to create. Simple lighting combined with a great model and a lot of micro-tweaking of body parts resulted in a shot that we were both thrilled to see come to life.

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How Large Can That Digital File Go?

It’s a question one can find all over the Internet, and one that I get asked all the time. My favorite answer is generic: The better the image quality, the more leeway you have when it comes to printing – regardless of the number of pixels. It’s my way of trying to get people to be less fixated on the gear they’re carrying and more attentive to what they’re photographing.
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Site Updates

Back in June, the WordPress community released a major update to its popular blogging tool. Since the core files have undergone some dramatic changes, I thought it best to hold off for awhile on an upgrade to my site and wait until my plugins had been updated or, at least, tested for compatibility with Version 3.

This weekend I took the leap and upgraded my installation of WordPress and spent quite a bit of time re-theming the site based on the new engine. There were a few hair-raising moments, but the changes are now in place. Continue reading “Site Updates”